pub struct Receiver<T> {
flavor: ReceiverFlavor<T>,
}
Expand description
The receiving side of a channel.
Fields§
§flavor: ReceiverFlavor<T>
Implementations§
source§impl<T> Receiver<T>
impl<T> Receiver<T>
sourcepub fn try_recv(&self) -> Result<T, TryRecvError>
pub fn try_recv(&self) -> Result<T, TryRecvError>
Attempts to receive a message from the channel without blocking.
This method will either receive a message from the channel immediately or return an error if the channel is empty.
If called on a zero-capacity channel, this method will receive a message only if there happens to be a send operation on the other side of the channel at the same time.
sourcepub fn recv(&self) -> Result<T, RecvError>
pub fn recv(&self) -> Result<T, RecvError>
Blocks the current thread until a message is received or the channel is empty and disconnected.
If the channel is empty and not disconnected, this call will block until the receive operation can proceed. If the channel is empty and becomes disconnected, this call will wake up and return an error.
If called on a zero-capacity channel, this method will wait for a send operation to appear on the other side of the channel.
sourcepub fn recv_timeout(&self, timeout: Duration) -> Result<T, RecvTimeoutError>
pub fn recv_timeout(&self, timeout: Duration) -> Result<T, RecvTimeoutError>
Waits for a message to be received from the channel, but only for a limited time.
If the channel is empty and not disconnected, this call will block until the receive operation can proceed or the operation times out. If the channel is empty and becomes disconnected, this call will wake up and return an error.
If called on a zero-capacity channel, this method will wait for a send operation to appear on the other side of the channel.
sourcepub fn recv_deadline(&self, deadline: Instant) -> Result<T, RecvTimeoutError>
pub fn recv_deadline(&self, deadline: Instant) -> Result<T, RecvTimeoutError>
Waits for a message to be received from the channel, but only for a limited time.
If the channel is empty and not disconnected, this call will block until the receive operation can proceed or the operation times out. If the channel is empty and becomes disconnected, this call will wake up and return an error.
If called on a zero-capacity channel, this method will wait for a send operation to appear on the other side of the channel.
source§impl<T> Receiver<T>
impl<T> Receiver<T>
sourcepub fn is_empty(&self) -> bool
pub fn is_empty(&self) -> bool
Returns true
if the channel is empty.
Note: Zero-capacity channels are always empty.
sourcepub fn is_full(&self) -> bool
pub fn is_full(&self) -> bool
Returns true
if the channel is full.
Note: Zero-capacity channels are always full.
sourcepub fn same_channel(&self, other: &Receiver<T>) -> bool
pub fn same_channel(&self, other: &Receiver<T>) -> bool
Returns true
if receivers belong to the same channel.